game = set of rules, formal systems
rules: are less concerned with player experience
formal identity of a game
not referring to aesthetic qualities
not representational identity
formal structures
behavioral rules: conventions of etiquette
Are rules unique to games?
-Games are organized play, play with rules
Rules: forces us to take some paths - giving us the bounds
shared
rules: are less concerned with player experience
formal identity of a game
not referring to aesthetic qualities
not representational identity
formal structures
behavioral rules: conventions of etiquette
Are rules unique to games?
-Games are organized play, play with rules
Rules: forces us to take some paths - giving us the bounds
limit player action
explicit and unambiguous, if there is anything unclear that ambiguity has to be cleared up in order to playshared
fixed
binding: are meant to be followed, if not players could cheat: (part of “magic circle”; rules have their own authority)
repeatable
Rules in context: games are designed systems, artificial and distinct from daily existence
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