Instructional Technology definitions:
- 1963 definition: "the design and use of messages which control the learning process"
- 1970 definition: 1 - media born of communications revolution which can be used for instructional purposes...
2- a systematic way of designing, carrying out and evaluating whole process of learning and teaching in terms of specific objectives...
1977 definition: educational technology is a complex, integrated process involving people, procedures, ideas, devices and organization, for analyzing problems and devising, implementing, evaluating and managing solutions to those problems involving all aspects of human learning.
1994 definition: beyond viewing Instructional Technology as a Process: is the theory and practice of design development, utilization, management, and evaluation of processes and resources for learning.
- Early definitions focuses on instructional media that is being produced by professionals
Definition by AECT: educational technology is study and ethical practice of facilitating learning and improving performance by creating, using and managing appropriate technological processes and resources.
- ethical, focuses on the ones that should maintain a high level of professional conduct.
Book's definition:
"instructional design and technology encompasses analysis of the learning and performance problems, and the design, development, implementation, evaluation and management of instructional and non-instructional processes and resources intended to improve learning and performance in a variety of settings."
- the goal of the field has changed over the years and the most recent goal is: to improve learning and performance
Label Cloud
- 4C/ID
- absolute judgment
- affordance
- android
- app
- AppInventor
- architecture of learning environments
- automaticity
- behaviorism
- channel capacity
- chunking
- cog sci I
- cognitive load theory
- constructionism
- constructivism
- CTML
- dual coding theory
- educational design for media environments
- Educational design in media environments
- expertise reversal
- extra for april 13
- extra for april 6
- extra for week 2
- extra reading
- extra reading for April 6
- extra reading for Feb 23
- extra week 1
- fall 2011
- immediate memory
- information measurement
- information processing
- information processing theory
- instructional design
- magical number
- Narrative
- phonological loop
- prior knowledge
- recoding
- ROP
- scaffolding
- schema
- sensory memory
- Technovation Challenge
- trends and issues in instructional design
- unit 1
- unit 2
- unit 3
- unit 4
- video games/play in education
- virtual environments
- working memory
- zone of proximal development
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